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Messages - Sporranlegion

#1
Should have thought of that first before bothering you.
Many thanks Stefan.
#2
That is the part I am not sure of, do I have to create a section similar to this...

# A comma separated list (without spaces) of server group ids.
# Depends on the given mode, this server groups can be ignored or only this server groups get this welcome message!
# If no server groups should be ignored, set no server groups here and select the group list mode ignore!
welcome_group_list =
# Select one of the two modes for the server group list.
# ignore = The selected server groups will be ignored and don't get this welcome message.
# only = Only the selected server groups get this welcome message.
welcome_group_list_mode = ignore
# A comma separated list (without spaces) of the total connection count (it's the same value as %CLIENT_TOTALCONNECTIONS% at the welcome message),
# when this message should be send to the client. Set this to -1 to show it every time.
# Ranges like 1-100, -20 (means 20 or less) or 100- (means 100 or more) are also possible.
welcome_showonconnectionnumber = -1
# A comma separated list (without spaces) of platform names (it's the same value as %CLIENT_PLATFORM% at the welcome message).
# Only selected platforms get the welcome message or leave this empty to send the welcome message to all platforms.
# Possible platforms: Windows, Mac, Linux, Android, iOS
welcome_platform_list =
# Select the message mode, how the client should get the message.
# poke or chat are valid values!
welcome_message_mode = poke
# Path to file which contains the welcome message.
welcome_file = %apphome%config/server1/welcomemessages.cfg

Or just add the paths to this section after the path to the welcome_file = %apphome%config/server1/welcomemessages.cfg
#3
I have been trying to create different welcome messages for different server groups but with no success.

I have changed the server cfg file bot_functions to include WelcomeMessage:welcome_members and have written a new welcomemessages_members.cfg file in the config folder.

How do I activate this message in the server config file.

Thanks for taking the time to help.
#4
I got it to work using the AutoMove function  8)
Had to rearrange some of the channels and the ID's but on the positive side that means I learn more on how the bot works
#5
I will have another look at the automove function, maybe I can use it.

I was hoping there was a way to remove the option that allows a client to set their own default join channel.
#6
I only want them to enter the server using the default channel then they can join any channel they want, if I move joining power I will restrict their movements.
Some of the members have set a specific channel to join when they join the server and they dont come in the front door so they miss any messages that are there.
#7
Hi Stefan,

Is it possible to use the bot to only allow entry to the server through the default channel only.
Can I stop members from entering the server to any channel of their choice, I only want them to enter on the default channel only.
#8
Thank you Stefan, it's working now
#9
Tried the code suggested as below but I still get the same resulting error "message is to long"

You were moved to channel "%MUTE_CHANNEL_NAME%" because your client status is muted.§+§You will be moved back if your client status is not muted anymore.

# JTS3ServerMod Config File
# Away Mover message, the client get this message as chat message.
# You can use the following keywords, which will be replaced:
# %AWAY_CHANNEL_NAME% - This will be replaced with the name of the specified channel
# Typical BBCode like in Teamspeak 3 Client possible. You can use \n for a new line.
# Use the character sequence §+§ to split a long message into multiple messages.
You were moved to channel "%MUTE_CHANNEL_NAME%" because your client status is muted.§+§You will be moved back if your client status is not muted anymore.
#10
Those characters looked like $ (dollar) signs, no wonder it didn't work in the cfg file.
They are alt keyboard characters § (Alt 0167)

Is this the correct syntax {You were moved to channel "%MUTE_CHANNEL_NAME%" because your client status is muted. §+§ You will be moved back if your client status is not muted anymore.}

Or is it like this {You were moved to channel "%MUTE_CHANNEL_NAME%" because your client status is muted. §!=§ You will be moved back if your client status is not muted anymore.}
#11
I dont know where to put it  ;D
I tried like this {You were moved to channel "%MUTE_CHANNEL_NAME%" because your client status is muted. $+$ You will be moved back if your client status is not muted anymore.} but it didnt work
if you can show me where you would put it as an example then I can work out the rest
#12
At the moment I am using the default message [You were moved to channel "%MUTE_CHANNEL_NAME%" because your client status is muted. You will be moved back if your client status is not muted anymore.] which has 150 charterers
#13

I have tried to split a long message into multiple messages using the sequence $+$ but I still get an error that the message is longer than 100 characters. I have looked around for BB code but cant find any reference to this sequence or how to use it.
I have set up the message to be delivered with a poke.
Can someone please give me an example?

# Typical BBCode like in Teamspeak 3 Client possible. You can use \n for a new line.
# Use the character sequence §+§ to split a long message into multiple messages.
You were moved to channel "%MUTE_CHANNEL_NAME%" because your client status is muted. You will be moved back if your client status is not muted anymore.
#14
Thanks Stefan, I should have realized the mistake sooner but the more you look for a solution to a problem you forget to look for the simple solution  8)
#15
Should

# Channel id that should be watched for new clients. You can only set one channel id here!
Channelnotify_channel_id = -1

be

# Channel id that should be watched for new clients. You can only set one channel id here!
channelnotify_channel_id = -1