Stefan1200's Forum

English => General Discussions => Topic started by: fr33soul on June 16, 2016, 04:10:52 PM

Title: channelnotifymessage suggestion
Post by: fr33soul on June 16, 2016, 04:10:52 PM
it's possible to add a variable like %SERVER_GROUP_NAME% also in this cfg file?
Title: Re: channelnotifymessage suggestion
Post by: Stefan1200 on June 16, 2016, 04:15:36 PM
The name of which server group?
Title: Re: channelnotifymessage suggestion
Post by: fr33soul on June 16, 2016, 06:44:03 PM
guest or admin
Title: Re: channelnotifymessage suggestion
Post by: Stefan1200 on June 16, 2016, 07:05:32 PM
Yeah, but a client can have multiple server groups, which one should be displayed then? So I think this is not a good idea.
Title: Re: channelnotifymessage suggestion
Post by: fr33soul on June 16, 2016, 07:08:24 PM
A good idea i think is to set this variable as global ;) it always is needed
Title: Re: channelnotifymessage suggestion
Post by: fr33soul on June 16, 2016, 07:09:56 PM
You can also filter this global variable from the others if some clients have multiple server group name.
Title: Re: channelnotifymessage suggestion
Post by: fr33soul on June 16, 2016, 07:33:01 PM
it seems that the \n doesn't work for poke channenotifymessage.
Title: Re: channelnotifymessage suggestion
Post by: Stefan1200 on June 16, 2016, 07:37:23 PM
Quote from: fr33soul on June 16, 2016, 07:33:01 PM
it seems that the \n doesn't work for poke channenotifymessage.

Maybe the TS3 client does not allow that in poke messages.
Title: Re: channelnotifymessage suggestion
Post by: fr33soul on June 16, 2016, 07:38:39 PM
I have a welcome message already set with \n and it works, just for this mod doesn't
Title: Re: channelnotifymessage suggestion
Post by: Stefan1200 on June 16, 2016, 08:00:28 PM
The JTS3ServerMod just sends the \n to the TS3 server. I can't change what the TS3 clients do with the \n.