channelnotifymessage suggestion

Started by fr33soul, June 16, 2016, 04:10:52 PM

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fr33soul

it's possible to add a variable like %SERVER_GROUP_NAME% also in this cfg file?

Stefan1200


fr33soul


Stefan1200

Yeah, but a client can have multiple server groups, which one should be displayed then? So I think this is not a good idea.

fr33soul

A good idea i think is to set this variable as global ;) it always is needed

fr33soul

You can also filter this global variable from the others if some clients have multiple server group name.

fr33soul

it seems that the \n doesn't work for poke channenotifymessage.

Stefan1200

Quote from: fr33soul on June 16, 2016, 07:33:01 PM
it seems that the \n doesn't work for poke channenotifymessage.

Maybe the TS3 client does not allow that in poke messages.

fr33soul

I have a welcome message already set with \n and it works, just for this mod doesn't

Stefan1200

The JTS3ServerMod just sends the \n to the TS3 server. I can't change what the TS3 clients do with the \n.